Puzzling

Screen Shot 2013-12-31 at 13.39.54I’ve been playing a lot of the older Legend of Zelda games lately, since OpenEmu arrived on the scene and changed things. Link to the Past was my favorite.

The entire in-game world was just a single massive interconnected puzzle that took months of playtime to unravel as a kid. Every single thing you saw, got, heard, or did had some significance in understanding and unraveling the next piece in the puzzle. For a kid with wicked, above-average recall, it played to my strengths. That was probably the reason it appealed to me so much, and at the same time, fucked me up so much.

I went into life later already in the habit of working out and memorizing every single thing that passed in front of me as if it were some puzzle that held a part of the key of figuring out the entire world. That definitely didn’t serve me well.

My interest in the Legend of Zelda series waned around the time I hit puberty (and video games began figuring out 3D).